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Program graphical effects for a ColorWall using the Tkinter GUI toolkit. See the ColorWall in action [http://vimeo.com/16522975 here].
The ColorWall is a framework for implementing and displaying effects for a wall of pixels. During the Saturday workshop, you will write your own effects for the ColorWall.
==Setup==
 
See the [http://openhatch.org/wiki/Boston_Python_Workshop_3/Friday Friday setup instructions].
=== Layout ===
 
==Goals==
The ColorWall code consists of 3 files:
 
* Have fun experiment with and creating graphical effects.
* <code>run.py</code>: take arguments from your environment (like a specified width and height for the wall), set up the wall and effects, and run it.
* Practice using functions and classes.
* <code>wall.py</code>: the logic behind the matrix of squares that make up the wall. This file has a comment block at the top that summarize the interface that you will use when programming your own effects.
* Get experience with graphics programming using the Tkinter GUI toolkit.
* <code>effects.py</code>: where effects live. This is the main file that you'll be editing during the workshop.
 
==Suggested exercises==
=== Resources ===
 
<ul>
* [[Boston_Python_workshop/Friday_handout#Setting_up_the_ColorWall|Friday setup instructions for the ColorWall]]
<li>
* [https://github.com/jesstess/ColorWall ColorWall code on GitHub]
Find and change the colors used in the <code>Checkerboards</code> effect, and re-run the effect:
* The ColorWall uses the HSV color space. Wikipedia has a [http://en.wikipedia.org/wiki/HSL_and_HSV complicated explanation] for what that means, but what it boils down to for the purposes of our project is this: each pixel gets 3 values: hue (e.g. am I red, green, or blue), saturation (am I pale or intense), and value (am I bright or dark). <code>effects.py</code> has example effects that exercise hue, saturation, and value independently.
 
<pre>
python run.py Checkerboards
</pre>
 
Then change the line
 
<pre>
if (x + y + i) % 2 == 0:
</pre>
 
to
 
<pre>
if (x + y + i) % 3 == 0:
</pre>
 
re-run the effect, and see what changed.
</li>
<li>
Find and change the color of the columns in the <code>Matrix</code> effect, and re-run the effect:
 
<pre>
python run.py Matrix
</pre>
 
Each column that we see on the wall corresponds to a <code>Column</code> object. Add some randomness to the color used by each column (the variable whose value you changed above) using the <code>random.random</code> function, re-run the effect, and see what happens.
</li>
<li>
Walk through <code>Twinkle</code>. Find explanations of the <code>random.randint</code> and <code>random.uniform</code> functions in the online documentation at
 
http://docs.python.org/library/random.html.
 
Experiment with these functions at a Python prompt:
 
<pre>
import random
random.randint(0, 1)
random.randint(0, 5)
random.uniform(-1, 1)
</pre>
 
Then experiment with the numbers that make up the hue and re-run the effect:
 
<pre>
python run.py Twinkle
</pre>
</li>
<li>
Write your own effects!
</li>
</ul>
 
==Some Useful Links==
 
If you choose to use HSV colors you define instead of the dictionary, you may find some of the following useful:
* [http://www.yafla.com/yaflaColor/ColorRGBHSL.aspx A graphical HSV color picking website]
* [http://en.wikipedia.org/wiki/HSL_and_HSV HSV on Wikipedia]
* [http://docs.python.org/library/random.html Python random library]
* [http://docs.python.org/library/time.html Python time library]
 
[[Boston Python workshop 2/Saturday projects|&laquo; Back to the Saturday project page]]
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