Deployment (moved): Difference between revisions
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== Prerequisites == |
== Prerequisites == |
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* You must be part of the [[Login team]] (so your SSH key is available in |
* You must be part of the [[Login team]] (so your SSH key is available in Github and you're in the openhatch-committers group, and also that your SSH key is in the deploy@linode.openhatch.org account's .ssh/authorized_keys) |
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* You must be at a computer with that SSH key |
* You must be at a computer with that SSH key |
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* Deploying takes about 3 minutes, maybe less if things go well. |
* Deploying takes about 3 minutes, maybe less if things go well. |
Revision as of 02:17, 13 February 2012
This is a page about improving or modifying OpenHatch.
We call that "Hacking OpenHatch," and there is a whole category of pages about that.
This is a quick-and-dirty page explaining how to deploy new versions of the OpenHatch code.
Prerequisites
- You must be part of the Login team (so your SSH key is available in Github and you're in the openhatch-committers group, and also that your SSH key is in the deploy@linode.openhatch.org account's .ssh/authorized_keys)
- You must be at a computer with that SSH key
- Deploying takes about 3 minutes, maybe less if things go well.
How the deploy script works
You need to have these programs installed: ssh, git.
The script does two things:
- Push your current git HEAD onto origin/master.
- SSHs (once) to the linode, where it runs mysite/scripts/deploy_myself.sh which updates the site.
Recommended way to use the deploy script
- Make sure .git/config says that the url for origin is:
git@github.com:openhatch/oh-mainline.git
git fetch
# get the latestgit checkout origin/master -b deploy_me
# create a deploy_me branch- Then get the patch file with e.g. wget, and do
git am /path/to/the/patch.file
# Import the patch into current branch, probably called deploy_me- Then "git log" and sanity-check it
- If you like it, do
cd mysite ./scripts/deploy
- It's really important to make the separate branch so that you don't accidentally push random local work into the live site.