Philadelphia Python Workshop/Projects/Wordplay

From OpenHatch wiki

Project

  1. Review relevant material from lecture (e.g. for loops)
  2. Go over words1.py through words6.py as a class
  3. Demo scrabble_cheater.py
  4. Create fake_scrabble.py where you use scrabble_cheater as a module to return all possible words that could be placed against a letter.
    1. For this project, your script should run like this: python fake_scrabble.py <RACK> <BOARD_LETTERS>
    2. You can assume that there is plenty of space between letters in BOARD_LETTERS on the board.
    3. You should also modify scrabble_cheater.py to return what it prints out, and put the surrounding code under a function definition.
  5. If you have more time
    1. Once you select a word, refresh the rack with new letters, and then add to the front and back letters of the word on the BOARD_LETTERS.

Congratulations!

You've read, modified, and added code to a software project that makes it easy to get useful information from words. Keep practicing!